|
Big Club
- Systems using the 1 Club System include: Bangkok Club,
Italian Blue Club, Canary Club, Carrot Club, French Club, Little Roman, Marmic, Orange Club,
Precision, Relay, Roman System, Roth Club, Simplified Club, Trefle Squeeze,
Vanderbilt, Vienna.
The
following methods are used by many Precision players - Note: all
artificial bids are alertable
See below for other methods.
Also see
Precision/Big Club Books, Alpha
Cuebid , Beta Cuebid,
Trump Asking Bid,
Control Asking Bid,
Suit Asking Bid,
Delta Asking Bid.
Illustrative Precision system based on the book "Precision
Today":
|
Opening Bids |
|
1C |
16+ HCP or a very good 15 HCP hand. |
|
1D |
11-15 HCP with 2+ Diamonds |
|
1H/S |
11-15 HCP with 5+ suit |
|
1N |
10-12, 11-14, 13-15 HCP (various opening ranges
are in use) |
|
2C |
11-15 HCP with 6+ Clubs maybe with 4-5
card major (simplified method) |
|
2D |
11-15 HCP with a three suited hand with
shortness in Diamonds |
|
2H/S |
5-10 HCP with 6+ cards in major suit (preemptive weak 2) |
|
2N |
22-23 HCP, balanced (standard);
optionally Unusual Notrump - weak with long minors |
|
3C+ |
Same as other systems - preemptive at 3 level, Gambling
3N, NAMYATS |
|
1N Opener: 10 12
points (1st, 2nd, and3rd seat)
(treatments vary with other Notrump
ranges) |
|
1N 2D |
|
|
1N 2C;
any 2N |
Game invitational, denies
a 4 card major |
|
1N 2N; |
Game invitational, denies
a 4 card major |
|
1N 2C;
2D 2H |
Crawling Stayman to play
or correct to 2S; Garbage Stayman too. |
|
1N 2H/S/3C/D |
To play |
|
1N 3H/S |
Game forcing, 5er;
Opener chooses 3NT or 4H/S |
|
1N (X) P |
To play; may be 9-13 HCP |
|
1N (X) XX |
One suited hand (Moscow
Escape), opener puppets to 2C, responder Passes or bids suit
if required |
|
1N - (X) 2C/D/H |
Responder has support for
suit and higher suit (Moscow Escape), opener Passes or bids lowest
reasonable suit |
|
1N (X) 2N |
Unusual Notrump for the
minors (Lebensohl "off") |
|
1N - 2C/D;
2x - 3y |
New suit at 3 level shows
6+ card suit.
Invitational if responder began with 2C
Game forcing (Slam try) if responder began with 2D |
|
1N (any) 2x |
To play |
|
1N (any) X |
Takeout Lebensohl (some
play standard penalty treatment) |
|
1N (2x) 3x |
Stayman without stopper
(not Western Cuebid) |
|
2D Opening: 11-15
points, Diamond shortage |
|
2D 2H/S/3C |
To play, 0-11 |
|
2D 2N |
Query asking; have 11 HCP+
with shortness to ask. |
|
2D 2N;
3C |
3=4=1=5
(aid: 1st step black 3C = only 3S) |
|
2D 2N;
3D |
4=3=1=5
(aid: 2nd step red 3D = only 3H) |
|
2D 2N;
3H |
4=4=1=4 with 11-13 points
(aid: 3rd step = weak) |
|
2D 2N;
3S |
4=4=1=4 with 14-15 points
(aid: 4th step = strong) |
|
2D 2N;
3N |
4=4=1=4 with DA or DK
(aid: 3N = stopper) |
|
2D 2N;
4C |
4=4=0=5 with 11-13 points
(aid: 4C = no stopper, weak) |
|
2D 2N;
4D |
4=4=0=5 with 14-15 points
(aid: 4D = no stopper, strong) |
|
2D 3H/S |
Responder sets Game
Force, 5+ H/S |
|
2C Opening: 11-15 points, 6+
Clubs (no 5 card major) |
|
2C 2D |
Waiting/query; asks
Opener for a 4 card major
2C2D; 2H/S=4 & 11-13, 2N=bal, 3C=Clubs, 3D=4D & 5C,
3H/S=4 & 14-15, 3N = Solid Clubs & 14-15 (3S/N non-std) |
|
2C 2H/S |
Invitational; must be 5er
in length and 11-13 TP |
|
2C 3H/S |
6+ pieces, game forcing,
14 + TP |
|
2C 2N |
Invitational |
|
2C 3C |
Competitive |
|
2C 3D |
Inviting 3 Notrump (no 4
card major, forcing to 4m) |
|
Responses to 1C |
|
1C 1D |
0-7 HCP |
|
1C 1H/S |
8+ distribution points and any 5
card suit
If playing asking bids,
TAB, reTAB, CAB, reCAB,
Alpha, Beta apply |
|
1C 1N |
8-13 HCP, balanced (5 in minor okay but not
major)
If playing asking bids,
CAB, reCAB, Alpha,
Beta apply |
|
1C 2C/D |
8+ distribution points and any 5
card suit (same as 1H/S response)
If playing asking bids,
TAB, reTAB, CAB, reCAB,
Alpha, Beta apply |
|
1C 2H/S |
4-6 HCP disciplined preemptive (no worse than
K J 10 9 x x).
If opener queries with 2N, responder shows shortage if possible |
|
1C 2N |
14+ HCP, balanced and 4+ controls
If playing asking bids,
Suit AB, CAB, reCAB,
Beta apply |
|
1C 3C
|
Black shortage, 1=4=4=4 or 4=4=4=1, < 4
controls (mostly < 12 HCP)
If opener asks by bidding 3D, Responder bids 3H=C or 3S=S
shortage
1C 3C; 3D 3H/N;
P/3N/4M to play, 4C asks controls (0-2, 3, 4
) |
|
1C 3D
|
Red shortage, 4=1=4=4 or 4=1=4=4, < 4
controls (mostly < 12 HCP)
If opener asks by bidding 3H, Responder bids 3S=D or 3N=H
shortage
1C 3D; 3H 3S/N;
4M to play, 4D asks controls (0-2, 3, 4
) |
|
1C 3H |
Spade shortage, 1=4=4=4, 12+ HCP and 4+ controls
If playing asking bids,
CAB, Beta apply |
|
1C 3S |
Club shortage, 4=4=4=1, 12+ HCP and 4+ controls
If playing asking bids,
CAB, Beta apply |
|
1C 3N |
Solid running 7 or 8 card suit (opener's right to
play in NT) |
|
1C 4C |
Diamond shortage, 4=4=1=4, 4+ controls and 12+ HCP
If playing asking bids,
CAB, Beta apply |
|
1C 4D |
Heart shortage, 4=1=4=4, 4+ controls and 12+ HCP
If playing asking bids,
CAB, Beta apply |
|
Auctions after 1C 1D (Negative Response) |
|
1C 1D
1H/S |
Usually 5+ card suit (could be 4=4=4=1 or
4=4=1=4), 5+ LTC
Non-forcing |
|
1C 1D
1N |
16-19 HCP, balanced
Non-forcing, responder
"systems on": Stayman, Jacoby, Texas, 4 Suit Transfers |
|
1C 1D
2C/D |
5+ card suit, 5+ Losing Trick Count
Non-forcing |
|
1C 1D
2H/S |
5+ card suit, 0-4 LTC (equivalent to 2C opener
in normal systems)
Forcing |
|
1C 1D
2N |
20-21 HCP, balanced
Non-forcing, responder "systems on":
Stayman, Jacoby,
Texas, 4 Suit Transfers |
|
1C 1D
3C/D |
6+ card suit, 0-3 LTC
Forcing |
|
1C 1D
3H/S |
6+ card suit, 0-3 LTC
Forcing |
|
1C 1D
3N |
24-26 HCP, balanced, responder "systems on":
Stayman, Jacoby,
Texas, 4 Suit Transfers |
|
1C 1D
4H/S |
8+ card suit, above NAMYATS 4C/D opener |
|
Auctions after 1C 1D; 1H (non-forcing) |
|
0-3 Dist Pts |
Pass |
|
4-5 Dist Pts |
Raise denomination (suit or Notrump), or bid
Spades with 4+ |
|
6-7 Dist Pts |
Jump raise denomination (suit or Notrump) |
|
6-7 Dist Pts |
5+ and no support, bid new suit |
|
Auctions after 1C 1D; 1N (non-forcing 16-19
HCP) |
|
1C 1D
1N 2D/H |
0-6 Dist Pts, transfer and Pass (unless
opener super-accepts) |
|
1C 1D;
1N 2S;
3C 1C - 1D;
1N - 2N;
3D |
Four Suit Transfers (stronger hand plays), otherwise use 2C to invite
|
|
1C 1D
1N 2S |
Stayman with 6-7 HCP, however responder
may not have a 4 card major; opener responses:
2D = 16-17 and no major
2H/S = 16-17 with major (up the line)
2N = 18-19 "bad" and no major
3C = 18-19 with major/s, responder puppets to 3D, opener shows major
3D = 18-19 "good" with no major, responder normally bids 3N |
|
Jackson-Kokish Relay |
An alternative opener Notrump bidding response,
conserving bidding space and allows other uses for opener's 2N
opening bid (as Unusual Notrump)
1C - 1D;
1H - 1S;
1N |
After responder's 1D negative response, opener's
1H forces responder to bid 1S. Using this approach,
opener's 1N second rebid shows 19-21 points |
| |
|
1C - 1D;
1N |
Opener's direct 1N rebid continues to shows 16-18
points |
| |
|
1C - 1D;
1H - 1S;
2N |
Opener's 2N rebid after relay shows 25-27 points |
| |
|
1C - 1D;
2N |
Opener's 2N direct rebid shows 22-24 points |
Note: some players use other different treatments |
|
1C Positive Response; Opener Rebids
(all game forcing) |
|
1C 1H/S
1N |
16-19 HCP, balanced and no support
If playing asking bids, Beta responses |
|
1N 2C/D
2N |
16-19 HCP, balanced and no support
If playing asking bids, Beta responses |
|
1C 1H/S
2N |
20-21 or 24+ HCP ("Good-bad"), balanced and no support
If playing asking bids, Delta responses |
|
1C 2C/D
3N |
20-21 or 24+ HCP ("Good-bad"), balanced and no support
If playing asking bids, Delta responses |
|
1C - 1H/S/2C/D
Non NT - Alpha |
Alpha Cuebid (Support Asking Bids),
off when responder bid is above 2D. Steps based on controls:
1st = 0-3 controls and J x x or less
2nd = 4+ controls and J x x or less
3rd = 0-3 controls and Q x x or above
4th = 4+ controls and Q x x or above
5th = 4+ controls and Q x x x or above
(some play jump responses show 0-1 trump support for opener and either 5-5
or longer 2 suited hand or broken 7+ card suit if rebid |
|
1C 1H/S
2H/S - TAB |
Trump Asking
Bid (TAB) - Steps based on trump length & honors:
1st = 5+ trump with 0 of top 3 (AKQ)
2nd = 5+ trump with 1 of top 3
3rd = 5+ trump with 2 of top 3
4th = 6+ trump with 1 of top 3
5th = 6+ trump with 2 of top 3
6th = 5+ trump with AKQ
Repeat TABs also possible to show specific honors
If playing asking bids, opener may TAB after Alpha response |
|
Note CABs
are only on after TABs
|
|
1C 1H/S;
2H/S any;
New Suit < 5C |
Control Asking
Bid (CAB) about new suit. Steps based on controls:
Note - others reverse responses (slow shows)
1st = No controls, J x x or worse
2nd = 3rd round control, Q or xx
3rd = 2nd round control, K or x
4th = 1st round control, A or void
5th = AK or AQ
Repeat CAB asks shortage/strength (1st = short, 2nd =
honor/s) If playing asking bids, CABs on after TAB,
Alpha, or Unusual Positive |
|
1C 1H/S;
2H/S any;
New Suit 5C+ |
Compressed Control Asking Bids (CAB) about new
suit. Steps based on controls:
Note - others reverse responses (slow shows)
1st = No controls, J x x or worse
2nd = 2nd round control, K or x
3rd = 1st round control, A or void |
|
1C 2C/D |
Same treatment as majors described above |
|
Optional Beta Asking Bids, used when partners do not have a suit fit
|
|
1C - 1N;
2N - Beta 1C - 3D;
3H - 3S;
4C - Beta 1C - 4C;
4D - Beta |
Beta Cuebid, responder rebids show
controls: 1st = 0-2 controls (or 4 if prior Unusual Positive)
2nd = 3 controls (or 5 if prior Unusual Positive)
3rd = 4 controls (or 6 if prior Unusual Positive)
4th = 5 controls (or 7 if prior Unusual Positive)
If playing Beta, on after TAB, Alpha, or Notrump response |
|
1C positive
New Suit |
Opener suit bid is Natural, 5+ card suit
If
playing Alpha Asking Bids, responder steps based on controls: 1st = 0-3
controls and J x x or less
2nd = 4+ controls and J x x or less
3rd = 0-3 controls and Q x x or above
4th = 4+ controls and Q x x or above
5th = 4+ controls and Q x x x or above
(some play jump responses show 0-1 trump support for opener and either 5-5
or longer 2 suited hand or broken 7+ card suit if rebid
|
|
1C 1N
2C |
Stayman, responder rebids: (transfer approach,
stronger hand plays)
FYI Stayman may only be shape-asking (not promising majors)
2D = 4H and 8-10 HCP (may have Spades)
2H = 4S and 8-10 HCP
2S = 8-10 HCP without 4 card major
2N = 11-13 HCP with 4333 shape
3C = 11-13 HCP with Clubs and another 4 card suit
3D = 11-13 HCP with 4 Diamonds and 4 Hearts
3H = 11-13 HCP with 4 Hearts and 4 Spades
3S = 11-13 HCP with 4 Spades and 4 Diamonds
3N = 11-13 HCP and poor 5 card suit
Note Precision players have further rebids not described here |
|
1C 1N
2D/H/S |
Natural
(various Precision follow-up treatments: natural, Support or Suit AB) |
|
1C 1N
2N |
Artificial, shows 5+ Clubs (some Precision play
natural) |
|
1C 2N
3C |
Baron, bid 4 card up-the-line (some
Precision play SABs) |
|
1C 2N
3D/H/S 1C - 2N
3D/H/S - Suit AB |
5+ card suit natural
Suit Asking Bid: steps
showing trump support for opener:
1st = 2-3 trump, no
honors
2nd = Doubleton honor
3rd = Tripleton honor
4th = Doubleton, 2 honors
5th = Tripleton, 2 honors
6th = 4 trump |
|
1C positive
Jump Suit |
Natural, 5+ card suit, showing extra length and
values. If playing
Delta Asking Bids, responder
shows Aces: Lowest suit = Ace in named suit, may have
additional Aces
Skip suit = Possess Ace, missing Aces in skipped suit/s
Notrump = No Aces in suits skipped
Cheapest level trump suit = No Aces |
1C - positive;
... - ...;
Quantitative |
Jump Notrump bids by opener are Quantitative If playing Beta Asking Bids
followed by signoff attempt, responder may make Quantitative Notrump raise
as slam try |
|
Interference over 1C
(Mathe, two-suited systems: CRASH, DONT, SET-SCRew, etc) |
|
General
Approach
P = 0-4, 1D = 5-7. 1M = 8+, X = 5+ T/O, NT = 8-13 stoppers, Unusual versus
Unusual, XX = GF |
|
1C (X) P |
0-4 HCP |
|
1C (X) 1D |
5-7 HCP |
|
1C (X) XX |
Game Forcing, usually balanced |
|
1C (X) 1D |
5-7 HCP |
|
1C (X) 1N |
8-13 HCP and stoppers if Double
shows majors |
|
|
|
1C (1x) P |
0-4 HCP or a Trap Pass
Note if Trap Pass and opener Doubles, psyche overcaller will usually flee |
|
1C (1x) X |
5+ HCP or 5-8 unbalanced
1 round forcing unless opener rebids 1N |
|
1C - (1X) - 2x |
Game Forcing, no stopper (ala Western Cuebid) |
|
If opponents' 1N shows minors, use Unusual Versus Unusual type treatment
|
|
1C (1N) X |
Moderate HCP, ability to penalize at least 1
suit |
|
1C (1N) 2C/D |
5+ Hearts/Spades, game forcing |
|
1C (1N) 2H/S |
5+ Hearts/Spades, non-forcing |
|
|
|
1C (2x) X |
6-8 HCP, any shape (Responsive Double)
1 round forcing unless opener rebids 2N |
|
1C (2x) 2y |
5+ card suit, game forcing |
|
1C (2x) 2N |
8-10 or 14+ (good-bad) with stoppers |
|
1C (2x) 3N |
11-13 with stoppers |
|
|
|
1C (3x) X |
Game Forcing |
|
1C (3x) 3y |
5+ card suit, game forcing |
|
1C (3x) 3N |
8-11 HCP with stoppers |
|
|
|
1C (4x) X |
Cards (defensive values) |
|
|
|
1C (P) 1D (1H/S)
P |
16-18 HCP, balanced |
|
1C (P) 1D (1H/S)
X |
Takeout |
|
1C (P) 1D (1H/S)
1N |
17-19 HCP, stopper |
|
1C (P) 1D (1H/S)
2N |
20-21 HCP, stopper |
|
1C (P) 1D (1H/S)
2H/S |
19+ Dist. Pts., cuebid lacking stopper |
|
If opponents' 1N shows minors
|
|
1C (P) 1D (1N)
P |
16-18 HCP, balanced |
|
1C (P) 1D (1N)
X |
Penalty oriented |
|
1C (P) 1D (1N)
2C/D |
Hearts/Spades, extra values (Unusual Versus
Unusual)
Forcing 1 round |
|
1C (P) 1D (1N)
2H/S |
16-18 HCP, Hearts/Spades
Non-Forcing |
|
1C (P) 1D (1N)
2N |
Upper 1NT values, stoppers in minors |
|
1C (P) 1D (2N)
2C/D |
Hearts/Spades, extra values (Unusual Versus
Unusual)
Forcing 1 round |
|
If opponents' Double shows Diamonds
|
|
1C (P) 1D (X)
P |
16-18 HCP, balanced |
|
1C (P) 1D (1N)
1N |
17-18 HCP, Diamond stopper |
|
1C (P) 1D (1N)
2C/D/H/S, etc |
Precision systems on, ignore opponents
Double |
|
1C (P) 1D (2x)
P |
16-18 HCP, balanced |
|
1C (P) 1D (2x)
any |
18+ HCP |
|
Opener Doubles
general approach
|
|
1C (2x) X (3x)
X |
Takeout |
|
3rd Double |
Penalty |
|
2nd Double |
Penalty if responders Double was Penalty |
| |
|
1C (P) 1D (1H/S)
P |
16-18 HCP, balanced |
|
1C (P) 1D (1H/S)
X |
Takeout |
|
1C (P) 1D (1H/S)
1N |
17-19 HCP, stopper |
|
1C (P) 1D (1H/S)
2N |
20-21 HCP, stopper |
|
1C (P) 1D (1H/S)
2H/S |
19+ Dist. Pts., cuebid lacking stopper |
PRECISION BIDDING IN BRIDGE
Courtesy of Mark London
Notes: * means not specified in simplified version.
# means specified in simplified version.
@ means specified in Goren's version.
! means not specified in Goren's version.
Count distribution points only
when supporting partners suit.
A = 2 controls,
K = 1 control
1. 1C: 16 or more, 15 with 5-5 or 14 with 6-5
Responses:
a) NEGATIVE: 1D: 0-7 or (* Impossible
negative(4441) 8 pts)
1) 1NT: 16-18 balanced
Pass: 0-6 balanced
2C: 6-7 stayman
! 2D: No major 16-17
! 2NT: No major 18
2D/2H/2S: 0-5 unbalanced, signoff
Jump to 3 of a suit: Impossible negative,
singleton in suit
bid
2) 2NT: 19-21 balanced
3C: stayman or Impossible negative
3H/3S: 5 carder, forcing
3NT: sign off
4 of a suit: natural, long suit
5 of a minor: game, signoff
3) 3NT: 24-26 (#25-27)
4) Jump in a suit: 22, good 5 carder suit or freak hand with
9 winner. With 4441 bid lowest suit.
# Treat like strong 2 bid, min NT = negative
response,
# raise shows some values.
min NT: 0-3 doubleton support
raise: 0-3, 3 card support
New suit: 4-7 min 4 carder (avoid with weak suit)
Jump raise: 4-7, 3 carder support
Jump new suit: Impossible negative
Jump NT: Impossible Negative in opener's suit
5) Non Jump in suit bid: 5 carder minor or 4 carder major.
With both, bid 4 card major unless very weak.
Pass: 0-4, 2 card support
Raise: 2-4, 3 card support
min NT: 5-7, no 5 carder
new suit: 5-7, 5 carder
Jump Raise: 5-7 4 card support
Jump new suit: Impossible negative
Jump NT: Impossible Negative in opener's suit
* b) CONSTRUCTIVE: 2H/2S: 4-7, 6 carder with 1 top honor
7 carder with J
* c) CONSTRUCTIVE: 3C/3D/3H/3S: 4-7, 7 carder or J to 8
After a CONSTRUCTIVE response
Pass: No chance of game
Game: sign off
2NT: suit fitting. asking for
singleton
Rebid: no singleton
New suit: singleton
New suit: Forcing
Raise: 3 card support
new suit: 2 card or less, side values in suit bid
Rebid: minimum, no 3 card support
3NT: maximum, no 3 card support
Raise: Inviting
Pass: minimum
Game: maximum
d) POSITIVE: 1H/1S/2C/2D: 8 points, 5 carder.
With 11 points or more
and at least 4 controls, jump at your next response
(unless
you have a balanced hand and would go past 3NT).
Raise: TAB (see below) (#3+ card support min)
New suit: 5 card+
Responder bids as follows with 8-10 pts or 0-3 controls
raise: 3+ card support
New suit: 4+ cards, denies support
NT: denies support or good need suit
rebid suit: 6+ cards, prefer rebidding a major suit
to bidding or raising a minor suit
With 11+ pts and 4+ controls responder bids
similarly,
but with a jump, but not if bid passes 3NT.
NT response: no 5 card suit (unless weak minor)
@ 2C: exactly 8 points, no unbid
4c or longer suit
New suit: 4+ cards
rebid suit: 6+ cards, prefer rebidding a major suit
to bidding or raising a minor suit
NT: Game forcing
Jump raise: 19-21 good support
Game: Signoff
New suit: Cue bid
Jump shift: Solid 6c or longer and 19+. May use AAB for
responses.
Raise: min
NT: min with some strength in all unbid suits
New suit: Cue bid
3NT: 16-18, no good 5+ card suit or 4c major, balanced
New suit: At least 5-5 distribution
4H/4S: 16, no good 5+ card suit, 3+ card support
e) POSITIVE: 1NT: 8-10 balanced
2C: Stayman
2D: no major
2H/2S: major
2D/2H/2S/3C: 5 carder suit
Raise: 3 card support
Show major or NT
2NT: invitational to
game
Pass: minimum
3NT: maximum
3NT: sign off, 17-18 pts, balanced
Jump in a suit: min 19, 6 carder semi solid suit
4NT: invitational to 6 NT
Pass: minimum
6NT: maximum
f) POSITIVE: 2NT: 11-13 balanced or more than 15
3C: stayman
With greater than 15, respond:
4C with 4c C
4D with 4c D, no 4c C
4H with 4c H, maybe 4c S
4S with 4c S, no 4c H
3D/3H/3S: 5 carder
3NT: sign off
4C: Gerber
g) POSITIVE: 3NT: 14-15 balanced
4C: modified stayman asking
responder to start bidding his
4 carder starting from lowest
# h) POSITIVE: 2H-3D Impossible negative(4441) 8 pts,
singleton in suit bid.
RESPONSES AFTER INTERVENTION
a) After Double by opponents:
Pass: 0-7 with 4+ card C
1D: 0-7 with 3 or less card C
Redouble: 8 pts, two 4 card
majors
Other calls: natural as without intervention
b) After an overcall up to 2S:
Pass: 0-4
double: 5-8 pts, no 5c suit
suit bid: 5-8 pts, 5c suit
jump suit bid: 5-8 pts, 6c+
suit
min NT: 9+, 5c+ suit, unbalanced
jump NT: 9-11 balanced, stopper in opponents suit
3NT over a 1 level overcall: 12-14, stopper in opponents suit
Cuebid: 9+ no good 5c suit, no stopper in opponents suit
NOTE: Many play 1NT over a 1 level overcall as normal 8-10 pt
balanced and stopper, and use cuebid instead.
b) After an overcall greater than 2S:
double: Penalty
3NT: 9-12, 1 good stopper
Suit: Good 5c+, probable game
Cuebid: Strong takeout
After a POSITIVE suit response,
&nbs |